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Refugia News: Councillor of Operations Ignores Questions, Repeatedly Striking Brick with Hammer, Screaming "NO!"

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Messages - Luca

#661
Roleplay / Re: OoC: A Voice from the Storm
November 16, 2019, 10:09:41 AM
Quote from: Valkyrie on November 14, 2019, 06:16:37 PMActually, upon rereading it I've found that my original post might have been insufficient for painting a picture of the town itself outside of Síne's limited perspective.
There are two things that have done this, one is that a lot of the world is stuff that we've discussed irl, and it's never made it's way into this thread or the roleplay channel back when it existed. The other is that this RP has been going on for a year and hasn't had a lot of posts in that time period  :tongue:
That and not many people want to read stuff from the beginning of the RP to start, so let me write this glorious tl;dr sparknotes summary of where we are:


  • Ceadaichte Mòir is, as far as we've revealed, a low-tech farming village more or less in-line with the real world early medieval era. There's very little contact with the outside world. And anything outside of this, honestly, honestly, honestly, is not going to come up at this point as far as I'm concerned.

  • The Forest, as far as we know, is an ancient growth that is IC unknowable in size, OoC 50km thick, as far north and south as is known. It is magically grown, so its boundaries are solid lines and trees that are cut down regrow instantly. OoC this is a protective "Hey, leave us alone!" line.

  • El, Rea, and Natalie's characters have effectively left the RP and will not be interacted with or controlled without their original author's permission.

  • Síne - 34 is Emily's leaping-off character to get started. This rural school teacher who doesn't know or do much and will probably not be brought up again unless she's needed as a literary tool.

  • Talamaeus Laraxius - 63† is my leaping-off character, who was a man named Herbert Wallace who went insane and proclaimed himself emperor of a nearby parcel of land for some four years or however long it was. He was shot to death with a crossbow bolt.

  • Rizali - 94 is a non-binary elf mage who appears to people through illusion spells, commanding a caravan that is going to cross the forest to try to find some fabled "endless empire" on the other side because there may be a better magic school there.

  • Kaegan - 16 is a social outcast from his home village because he accidentally cast some magic ability that he didn't know he had and people in this region hate magic, and exiled him immediately. He has some weak sword skills, but is mostly an apathetic youth in every regard. He's joined Riza's caravan because he literally has nowhere else to go.
  • Ramår - 16 a Sylvan enbie who explored to far from home and now might(?) be near Ceadaichte Mòir?

  • Cathal a human boy apparently from AVftS's incarnation of real life Ireland, which is in a state of civil war. At this time, he doesn't seem interested in joining the caravan, so when the main group leaves idfk what's going to happen there.

  • The "Endless Empire" is probably not called that by the people who live there. But there is an actual empire on the other side of the forest that is very big, very centralised, and very militaristic. Emily and I have planned out a couple characters to play when we finally get there. Her a captain of the guard, me a higher level magic teacher in the primary magic school. We have theorised that this as yet unnamed empire is controlled by an emperor and several nobles who reach their positions through political manoeuvring and dedication to the cause people with magic abilities are not necessarily in the upper echelons of government, but it probably helps. There is a sort of counter-culture cabal that is rumoured to exist and stir up trouble at points. The rest is unknown.


Does this help?
#662
The Admin Tower / Re: CalRef Development Journal 9
November 15, 2019, 10:18:38 AM
The way that I do things is usually to wake up and be like YEAHH I'm going to DO STUFF today! And then I get here and go through the network sites and go, oh hey, I can fix that. I get 40% into doing that and find something I need to fix first to make that work, and then it's aaaghaghrg. Then I've spent the entire day painting 35 icons that were priority level "not at all." How did I get here???

Previously, my motto was "I don't always test my code, but when I do, I test in production." I have since come to the conclusion that this is not ideal. Therefore, I've created a new service called Bleeding Dot CalRef. Named after a 2009 CR branch of the AJAX chat by the same name, this will be the development site for our implementation of SMF. Although turning this on destroyed these forums for probably seven minutes, I'm anticipating accidentally breaking things a lot less in the future! Although it's only accessible to admins, it's been added to the Network Site and you can verify its existence at test.calref.cc.

Pussy cat, pussy cat, what have you done there?

Quote from: Jens on November 10, 2019, 12:54:57 PMWhich reminds me.... how do I put a preview of a YT video in here?  :sweatsmile:
You can't!
You can!

I've introduced a YouTube BB tag. Simply surround your YouTube URL with the [youtube] & [/youtube] tags, and it will resolve the address to be an embedded video. [yt] & [/yt] are also aliases to this tag if you don't feel like spelling it out, but the full name will be the default in the code the button generates.

By default, the embedded video will take up the full width of your post. If you're on mobile, that probably looks fine, however it's gigantic on desktop. (Edit: The default is now 400px) Therefore, there is a width flag, so you can set the preview window size. It looks like this:

[yt width=350]https://www.youtube.com/watch?v=bebuiaSKtU4[/yt]
Code
[yt width=350]https://www.youtube.com/watch?v=bebuiaSKtU4[/yt]


Easy, right?

Changelog that I will be adding to over the next several days:


  • The old theme "Scratch" has been renamed "Legacy (Classic Scratch)" mostly to indicate that I'm not going to develop it further due to limited time. If this theme gets updates in the future, it will be very infrequently.
  • Added metatags so the forum may be more easily found by the Google Deepmind.
  • Weird, dangly buttons removed from the short-view profile.
  • Sent PMs will now be saved by default in a PM sent box.
  • New members will now get a pop-up notification for new PMs. (turned off in PM preferences)
  • Yorky profiles are simplified now and allow for the display of custom fields like Steam and Discord handles.
  • Added a "Real Name" field in Forum Profile to fill in if you wish.
  • Added :purpleheart: to the smilie roster.
  • The Member List is now simplified into a list view because I can only stand so many weird circles.

Edit: Accurate numbering
#663
Refugia / Re: Good news, everyone!
November 15, 2019, 08:05:30 AM
All right! Now we just need to work on Environmental Beauty~
#664
Spam / Re: Name Five
November 13, 2019, 05:26:53 PM
Seinfeld
Numbers
CSI: Miami, also the rest of them
Deadliest Catch
Duck Dynasty

Also I haven't watched TV in like seven years.

Name five of your favourite IRL flag designs.
#665
Spam / Re: Corruption Game
November 13, 2019, 05:14:25 PM
Granted, you are the Wizard of Id.

I wish I could solve global warming.
#666
Spam / Name Five
November 13, 2019, 09:55:10 AM
Name five things of any variety of things that can five be named to thing five do such thing name.

Like, subscribe, and follow me on Instacart

Quote from: Opening PromptName five things you can see outside your window.

Another apartment
Trees
A small mail hut
Cat pee bushes
A fire hydrant in the middle of a yard

Name your five favourite books
#667
Spam / Re: Corruption Game
November 13, 2019, 09:47:45 AM
Boo, you didn't make a new wish  :tongue:

I wish I was an ent O.o
#668
Roleplay / Re: OoC: A Voice from the Storm
November 12, 2019, 03:35:06 PM
Quote from: Casimir on November 09, 2019, 06:09:59 PMHence, Ramår resolved to follow the forest's edge, all the while keeping their distance. They plucked some marram grass from the fertile earth under their feet, and forced themselves to swallow their juices with tsampa and a pickled yam. They started walking. In the distance, northward, the sky seemed lit up with bonfires and torches. Ramår's pace grew more hasty.

Is this meant to hint at Ramår beginning to see Ceadaichte Mòir in the distance? If so, would you like to work on a collaborative post? Kaegan is now my only character in the story until we set off through the forest and he hasn't been doing much of anything lately.
#669
Roleplay / Re: CTU OOC thread
November 11, 2019, 06:34:48 PM
Can I roleplay as IRL Natalie, and she has i n c r e d i b l y realistic skills?

Ever morning Natalie goes out to the shooting range and fires fifteen shots, all of them travel over three miles and pass through a single hole at the bullseye. She then goes home and spends the next hour on her loom to weave a ten feet of handmade carpet to give to her neighbour in need.
#670
General Discussion / Re: General Discussion
November 11, 2019, 04:25:43 PM
I've attached a poll to this thread because apparently I say syrup weird. But is it weird?

Vote now on your phones.
#671
Refugia / [Obsolete] NationStates: How Does?
November 11, 2019, 03:58:37 PM
    Question: Hello, what is this board!?
    Answer: It's a board about NationStates

    Question: What is a NationStates:
    Answer:
    Answer: ShowHide
    NationStates is a browser based political simulator, based on a core concept of creating an online representation of your favourite real or fantasy nation, or even abstract concepts like being an actual hurricane. There's a range of flexibility around implementing what you want to create and how you want to create it.

    Like the classic hook of Minecraft, all the objectives are open-ended. The government type, national policies, and census characteristics you set are handled by answering a series of 1,300 moderately problematic issues and filling in custom fields once they become available. Outside of answering issues, the aim of NationStates is for people to worldbuild not only their own country, by coming up with their own Wikipedia-like information sheets and current event postings, but also contribute to building the world at large.

    Your nation is always inside a region. Residency in the region of your choosing reflects as much on you as it endorses where you are. The other players in your region are usually your primary social group. The interactions that take place there form the metagame of NationStates, which can include developing your own regional legislatures and government styles, or roleplaying your nation's current events and international relations, calculating wars across maps of your own making.  Regions can appoint or elect officers with assignments and permissions to carry out various functions in the game, including conducting polls and establishing regional embassies.

    On the global scale, the World Assembly exists as an international organisation in NationStates made up of other players who draft, propose, and vote on any proposal that they can think of. The resolutions passed in the General Assembly reflect how the world feels about a certain topic and what they want to do about it. Those decisions can affect the census stats of your nation. Meanwhile, resolutions passed by the Security Council can commend or condemn nations and regions, or even break down password-protected entry with liberations. Endorsing the World Assembly delegate in your region directly increases your region's power on an international level, as well as protecting your region from raiders.

    A region can be raided by a group of World Assembly Nation suddenly storming in and endorsing one of their own to gain executive power immediately. This can occur if there is no founder in a region, or the region's founder has given executive power to the World Assembly delegate, so that they may be elected with no oversight besides the voters. When a raider gains the status of delegate from the support of their raid group, their residency plus every endorsement they hold generates influence in that region. The raider can spend that influence to close the regional borders, and eject nations from the region to secure their control in the long run.

    While the raider's influence is building, the native leadership officers can spend their own influence to eject and ban the raiders. In cases where the target region is small and weak, or using certain tactics the raid may start and end within a single hour. If the raiders successfully take over a region and the natives lack the power to stop it, they may need to solicit the aid of larger group which is sympathetic to their cause and use the same raiding techniques to get control back. This process is known as defending. If the raid has closed off the region's borders with a password, the natives can still fight for their region by drafting a World Assembly Security Council resolution to liberate it.


    Question: What can I do here?
    Answer: You can build this region into your dreams.

    In Refugia, we more or less set all the rules. Not just CalRef mods and admins, but actual players. The rules that govern this region are called the Refugia Revised Statutes, and we are one of the few regions that have a direct democracy, meaning anyone who is a member state of the region can submit a proposal to revise, add onto or dismantle the law of the land or run for a council seat.

    Question: How would I make such a proposal?
    Answer: To draft a proposal, telegram it to me and have your Second verify that they support it, and it will go up for vote.
    Example: ShowHide
    As an example: on Sept 28, 2019, Áthidill submitted a proposal called Guidelines for Environmental Participation and Implication and it looked like this:

    Quote

    PREAMBLE. This document presents guidelines and goals which are to be sought out by Refugia and its members. To establish, in direct continuity with Refugia's ambition of establishing environmentalism as one of its core values, the Refugia Revised Statutes shall be amended such:
    - Guidelines for Environmental Participation and Implication -



    1. RRS 9. The Region defines the goals and expectations in it Members' conduct and operations in the following ways
    [list=lower-latin]
    • Reach an average environmental beauty score of 1,500 by the end of 2019, and maintained thereafter.
    • Reach an average eco-friendliness score of 5,000, by the end of 2019, and maintained thereafter.

    2.RRS 10. Mandates that the Councillor of Culture develop a Regional Eco Report in order to support 9. a) and b) and identify ways in which Member States of the Region may contribute towards the environmental targets established herein. Further, mandates that the Councillor of Culture publish regular updates to the report in order to maintain its relevance and timely advice.

    Authored by Athidill
    Sponsored by Refuge Isle



    If you want to collect people's ideas and plan out what you're going to submit, place a thread here with the [Draft] tag and collect feedback from people in the region.

    Question: How do I run for a Councillor?
    Answer: By sending a message on the RMB (the message spot at the bottom of the region page) preferably with a short message about why you should be elected. You may also post in this NationStates board to do the same thing. Make campaign posters if you want.

    The election schedule is here:
    Foreign Affairs         Jan 1 - 7         May 1 - 7         Sept 1 - 7
    Culture            Jan 7 - 14         May 7 - 14         Sept 7 - 14
    Operations         Jan 14 - 21         May 7 - 14      Sept 14 - 21

    The first and second days are the candidacy period. You must announce your candidacy then or you will not appear in the poll. Look for an announcement from me when a candidacy period begins.

    Question: Can I just submit a proposal to make a new Councillor position to run for?
    Answer: Of course.

    Question: How do I join the World Assembly?
    Answer: Look at the World Assembly Page and apply to become a member. You must have a valid email address to confirm you are a real human and you may only have on World Assembly account at a time. Creating multiple accounts to influence WA votes or delegacies will get you MEGA BANNED. Endorse Refuge Isle to give a +1 to the regional vote.




    This topic remains open for any questions you have which aren't in the above How Does.[/list]
    #672
    Spam / Re: Corruption Game
    November 11, 2019, 03:16:34 PM
    Granted, but it will now always be December.

    I wish I had another lamp in this room.

    Edit: Haha, I'm distracted. I forgot I posted that.

    I wish I had some dinner already
    #673
    The Admin Tower / Re: CalRef Development Journal 8
    November 11, 2019, 03:10:30 PM
    This wasn't anyone's suggestion, but it might be worth mentioning that I spent the day designing a variety of icons for the default theme. A lot of the stuff we have been using is 16x16 stock gifs from SMF, and there's just no real reason to do that. Hopefully this adds some more colour and life into the boards. If you cannot see the new icons, do a hard refresh (crtl + F5 in Firefox).

    Here are the images I made today.



    Changelog that I will be adding to over the next several days:

    • Added easter eggs.
    • Changed the Yorky topic icons to messages instead of amorphous circles.
    • Fixed a collision issue with poll questions.
    • Added the following topic icons:


    • If you messed something up and left a page where you were writing a post, previously SMF would be like lolnooope, but now you should be able to reclaim your old writing.
    • Replaced BBC images with these nifty new high-contrast/high-visibility ones I made:
    Quote from: Lighter Background So You Can See







    Edit: Accurate numbering
    #674
    Spam / Corruption Game
    November 11, 2019, 02:47:29 PM
    This board has been up for a few days without any ideas on what to post, so it must be time for a new megathread in this officially sanctioned board to post nonsense.


    This is the corruption game. The point is to grant the wish of the previous poster in the most useless or unsatisfying way. Then, make a new wish for the next poster.

    Quote from: Opening PromptI wish I owned a sports car.

    Granted, but it is in space.

    I wish I had a lamp for this room.
    #675
    The Admin Tower / CalRef Development Journal 7
    November 10, 2019, 01:40:30 PM
    As I continue to get healthier and less stressed, these posts will start to get  w  i  d  e  r.
    It's good to work on site development again. Here's where I'm at with things related to this forum.

    In the last week on the forum:

    New Feature: You may now upload files directly to the forum using the attachment function. These are intended for an easy way to attach images to posts. The total file size is presently limited to 5MB, and you may upload up to five files at a time.

    • The Admin/Arch-Admin colours now display correctly.
    • Avatars have been scaled back to 100px If you upload one that is larger, it will be automatically resized.
    • Postage ranks and BBC buttons now display correctly in Aquarelle.
    • The Recent Posts list in Yorky now more competently lists the recent posts.
    • Posts in NationStates and Spam are now announced by Ligrev like the other boards.
    • Made an adjustment where the local moderator position and thread names no longer include three hundred spaces inside the header of the board.
    • Local Moderators now have a clarified non-system member group which allows them to both see the mod board and appears as a fluffy lavender turtle.
    • Uhhh. Added. Role. Descriptions.
    • Yorky quotes and nested quotes no longer have apocalyptic colour schemes.
    • Fixed the spacing on jumpdown menus.
    • Made the calendar no longer display as #FFFFFF
    • Critical alerts no longer display as invisible text. :wat:
    • Yorky no longer scales avatars up 50%.
    • The text for resetting your password is no longer set to collision spacing.
    • Fixed a display error that implied there was no option to expand additional post options.
    • Forum emotes have been redone to be function instead of just well-intentioned.
    • Rest-of-the-world-that-is-not-the-US spellings have been added to the BB code, like colour and centre.
    • The WYSIWYG editor has been deprecated, along with the changelog tag, off-topic tag, move tag, and the pre tag.

    Edit: Accurate numbering
    #676
    Roleplay / Re: OoC: A Voice from the Storm
    November 10, 2019, 08:17:21 AM
    This is one of the best entrance posts we've ever had from someone new to RPing. You did a good job, Cas, I'm proud of you  :heartbeat:
    #677
    General Discussion / Re: General Discussion
    November 10, 2019, 08:10:50 AM
    Congratulations to Emily for her
    #678
    Refugia / The Refugia Revised Statutes
    November 09, 2019, 03:30:58 PM



    This document establishes this association of nations and their shared beliefs and values. We define these values as refuge and shelter to all who have need of it, environmental stewardship of our nations while working to improve global atmospheric carbon levels, as well as the fair treatment and political inclusion of all peoples. We resolve ourselves to form governments with transparency and integrity in leadership and work to leave things as better than we found them.

    The nations here will compose a region to be known as Refugia.

    - The Refugia Revised Statutes -


    1. Acceptance to the Region is a right afforded to any nation willing to uphold the values named herein. Nations that oppose, disregard, or obstruct these values may be subject to ejection and transportation via variation magic to The Rejected Realms.

    2. Member States are defined as World Assembly nations that have resided within the Region for a period not less than seven days.
    • a. A Nation will lose its status as a Member State if it elects to depart the Region, its status is self-requested to be revoked, or the nation is ejected.
    • b. Nations that lose their status may apply to obtain it through the same process again unless they are barred from the Region.

    3. Nations may apply for Member State status in conditions where admission to the World Assembly is declined, rejected, or impossible.
    • Exemption nations must still have resided within the Region for a period of time not less than fourteen days and have received the unanimous approval from the Regional Council to provide the exemption.

    4. Member States are entitled to submit any proposal, amendment, repeal, or revision to any revised statute, including this document in its entirety. Votes must be easily accessible and include the option to abstain. Only one vote is allotted to each Member State per referendum.
    • Proposals must be supported by at least one other Member State, which may be referred to as a "second."
    • Votes will last a period of seven days from the time of announcement and will be enacted or discarded upon conclusion.
    • Proposals which have been defeated will trigger a cooldown period on the sponsor nation from submitting a new proposal for seven days after the end of the poll defeat.

    5. All nations within the Region have the right to solicit a ruling or official Regional position on:
    • Opinions regarding the legality of a proposal
    • Opinions regarding World Assembly affairs
    • Opinions regarding foreign regional actions
    • Opinions regarding the status of Member States
    • Suits regarding ejection or barring of Regional nations
    The results of rulings solicited by member states will be formed by the Regional Council and delivered by a representative of the Government.

    6. The Regional Council is defined to comprise of the following members:
    • The Arch-Administrator, defined as Refuge Isle, which acts as the head of state for the region. The Arch-Administrators responsibilities are defined as the appointment and dismissal of all positions that are fairly elected into office and maintaining records of significance.
    • The Councillor of Foreign Affairs, whose responsibilities are defined as management and maintenance of the travel portals within the region, foreign affairs and authority over embassies established to outside regions, diplomatic negotiations and foreign correspondence.
    • The Councillor of Culture, whose responsibilities are defined as orchestrating cultural events, inspiring activity, and developing the identity of the Regional culture.
    • The Operations Councillor, whose responsibilities are defined as developing and executing strategic operations to use and expand the Region's influence, internal and external threat assessment, and maintaining the registry of Member States.
    The members of the Regional Council may conduct business in the name of the Region with the titles that reflect their status and authority.

    7. The succession of the Arch-Administrator is subject to the succession laws of Refuge Isle, and verified by the presence of an anchor stone and Administration Tower. The Arch-Administrator will call elections for the three democratic Council seats according to the following convention:


    Foreign Affairs         Jan 1 - 7         May 1 - 7         Sept 1 - 7
    Culture            Jan 7 - 14         May 7 - 14         Sept 7 - 14
    Operations         Jan 14 - 21         May 7 - 14      Sept 14 - 21



    8. Elections will consist of a two day candidacy period, followed by a five day voting period. On the eighth day, the results of the elections will be announced and, if applicable, the next ones will begin.
    • Member States are prohibited from occupying the same Council seat more than two times consecutively, and more than four times in total.
    • In the event of unexpected absences or positions that cannot be filled, the Arch-Administrator may appoint an individual who may serve in that capacity until such time as the following election produces a regular appointment.

    9. At any time, a Member State can charge a Regional Councillor of neglect in their duties or mismanagement of their position. Their charge will be submitted in writing to the Arch-Administrator only after a second member state has seconded the motion. This charge must contain:
    • A list of grievances against the accused.
    • Argument as to why these grievances should result in the removal of the accused prior to the next election.
    If all requirements laid out in RRS 4(c), 9, 9(a), and 9(b) are met, the Arch-Administrator will call for a vote of "No Confidence" among the member states. If this vote passes by a simple majority, a new election will be called for that Council seat within the following five days. The previous seat holder can run again granted they qualify under circumstances detailed in RRS 8a.

    10. The Region defines the goals and expectations in it Members' conduct and operations in the following ways:
    • Reach an average environmental beauty score of 1,500 by the end of 2019, and maintained thereafter.
    • Reach an average eco-friendliness score of 5,000, by the end of 2019, and maintained thereafter.

    11. The Councillor of Culture must develop a Regional Eco Report in order to support 10. a) and b) which identifies ways in which Member States of the Region may contribute towards the environmental targets established herein. Further, the Councillor of Culture must publish regular updates to the report in order to maintain its relevance and timely advice.

    #679
    Roleplay / Re: OoC: A Voice from the Storm
    November 09, 2019, 02:27:48 PM
    Quote from: Amhas on November 09, 2019, 01:43:47 PMIf ye go past that forest without knowing what's going on in Éire, ye'll look like a fool! There's a bloody war going on over there, and even though Thomond is ages away from the Kingfisher, there'll be havoc right outside it.
    Up to this point in the RP, it's already been established that the Kingfisher forest is some endless-feeling 50km deep forest that was created by the Empire. As a result, its border is a solid line, because that was as far as the spell extended. No one has been known to have gone through it that I'm aware of.

    Edit: sniped
    #680
    General Discussion / Re: [Suggestions and Bugs Thread]
    November 09, 2019, 09:02:42 AM
    Quote from: Natalie on November 09, 2019, 05:42:51 AM
    Even more minor: the arrow next to "Attachments and other options" beneath the post text box looks like it should point downward to indicate that it can be expanded.
    Addressed.




    I've updated the smilie set to be more relevant for this universe. You will now notice two rows of slightly different smilies from the world of Discord and some from long ago here. These are all sized to 18x18px, and won't affect the post spacing much when you use them. Below that, there is a [more] option that will open a pop-up of more emotes that are mostly sized to 32x32px. They are separate because they're bigger, and it's hard to tell what they are at eighteen pixels, but they're still good and I want to include them as an option to use in posts.

    You should now be able to see:

    :smile: :grin: :frown: :unamused: :sweatsmile: :laughing: :rofl: :angel: :wink: :blush: :upsidedown: :hearteyes: :kiss: :raz: :eyeroll: :thinking: :flushed: :angry: :gasp: :slanty: :heart: :tongue:
    :cookie: :gem: :gold: :potion: :script: :hawww:
    -> [more] <-
    :BBB: :c-heart: :cthulhu: :muffin: :gay: :hugs: :shrugshrug: :spider: :heartbeat:
    :necro: :NotLikeCat: :geh: :wannafite: :heppy: :wat: :tinyclaps: :refugia:

    Some existing emotes have been renamed for better organisation. So if you see an old post where something isn't rendering, that's probably what happened. I've removed some of the text auto-resolving to emotes, such as :p resolving to  :tongue:. So if you just want to use :p to convey ":p", you can do that.