Recent Posts

Pages: [1] 2 3 ... 10
Roleplay / Re: OoC: A Voice from the Storm
« Last Post by Wisdom on Today at 11:09:41 am »
Actually, upon rereading it I've found that my original post might have been insufficient for painting a picture of the town itself outside of Sne's limited perspective.
There are two things that have done this, one is that a lot of the world is stuff that we've discussed irl, and it's never made it's way into this thread or the roleplay channel back when it existed. The other is that this RP has been going on for a year and hasn't had a lot of posts in that time period  :tongue:
That and not many people want to read stuff from the beginning of the RP to start, so let me write this glorious tl;dr sparknotes summary of where we are:

  • Ceadaichte Mir is, as far as we've revealed, a low-tech farming village more or less in-line with the real world early medieval era. There's very little contact with the outside world. And anything outside of this, honestly, honestly, honestly, is not going to come up at this point as far as I'm concerned.

  • The Forest, as far as we know, is an ancient growth that is IC unknowable in size, OoC 50km thick, as far north and south as is known. It is magically grown, so its boundaries are solid lines and trees that are cut down regrow instantly. OoC this is a protective "Hey, leave us alone!" line.

  • El, Rea, and Natalie's characters have effectively left the RP and will not be interacted with or controlled without their original author's permission.

  • Sne - 34 is Emily's leaping-off character to get started. This rural school teacher who doesn't know or do much and will probably not be brought up again unless she's needed as a literary tool.

  • Talamaeus Laraxius - 63 is my leaping-off character, who was a man named Herbert Wallace who went insane and proclaimed himself emperor of a nearby parcel of land for some four years or however long it was. He was shot to death with a crossbow bolt.

  • Rizali - 94 is a non-binary elf mage who appears to people through illusion spells, commanding a caravan that is going to cross the forest to try to find some fabled "endless empire" on the other side because there may be a better magic school there.

  • Kaegan - 16 is a social outcast from his home village because he accidentally cast some magic ability that he didn't know he had and people in this region hate magic, and exiled him immediately. He has some weak sword skills, but is mostly an apathetic youth in every regard. He's joined Riza's caravan because he literally has nowhere else to go.
  • Ramr - 16 a Sylvan enbie who explored to far from home and now might(?) be near Ceadaichte Mir?

  • Cathal a human boy apparently from AVftS's incarnation of real life Ireland, which is in a state of civil war. At this time, he doesn't seem interested in joining the caravan, so when the main group leaves idfk what's going to happen there.

  • The "Endless Empire" is probably not called that by the people who live there. But there is an actual empire on the other side of the forest that is very big, very centralised, and very militaristic. Emily and I have planned out a couple characters to play when we finally get there. Her a captain of the guard, me a higher level magic teacher in the primary magic school. We have theorised that this as yet unnamed empire is controlled by an emperor and several nobles who reach their positions through political manoeuvring and dedication to the cause people with magic abilities are not necessarily in the upper echelons of government, but it probably helps. There is a sort of counter-culture cabal that is rumoured to exist and stir up trouble at points. The rest is unknown.

Does this help?
Spam / Re: Corruption Game
« Last Post by Valkyrie on Yesterday at 02:10:15 pm »
Granted, but now there's global cooling. ❄️❄️❄️

I wish we were writing more!
Announcements / Re: CalRef Development Journal
« Last Post by Wisdom on Yesterday at 11:18:38 am »
The way that I do things is usually to wake up and be like YEAHH I'm going to DO STUFF today! And then I get here and go through the network sites and go, oh hey, I can fix that. I get 40% into doing that and find something I need to fix first to make that work, and then it's aaaghaghrg. Then I've spent the entire day painting 35 icons that were priority level "not at all." How did I get here???

Previously, my motto was "I don't always test my code, but when I do, I test in production." I have since come to the conclusion that this is not ideal. Therefore, I've created a new service called Bleeding Dot CalRef. Named after a 2009 CR branch of the AJAX chat by the same name, this will be the development site for our implementation of SMF. Although turning this on destroyed these forums for probably seven minutes, I'm anticipating accidentally breaking things a lot less in the future! Although it's only accessible to admins, it's been added to the Network Site and you can verify its existence at

Pussy cat, pussy cat, what have you done there?

Which reminds me.... how do I put a preview of a YT video in here?  :sweatsmile:
You can't!
You can!

I've introduced a YouTube BB tag. Simply surround your YouTube URL with the [youtube] & [/youtube] tags, and it will resolve the address to be an embedded video. [yt] & [/yt] are also aliases to this tag if you don't feel like spelling it out, but the full name will be the default in the code the button generates.

By default, the embedded video will take up the full width of your post. If you're on mobile, that probably looks fine, however it's gigantic on desktop. (Edit: The default is now 400px) Therefore, there is a width flag, so you can set the preview window size. It looks like this:

Code: [Select]
[yt width=350][/yt]
Easy, right?
Changelog that I will be adding to over the next several days:

  • The old theme "Scratch" has been renamed "Legacy (Classic Scratch)" mostly to indicate that I'm not going to develop it further due to limited time. If this theme gets updates in the future, it will be very infrequently.
  • Added metatags so the forum may be more easily found by the Google Deepmind.
  • Weird, dangly buttons removed from the short-view profile.
  • Sent PMs will now be saved by default in a PM sent box.
  • New members will now get a pop-up notification for new PMs. (turned off in PM preferences)
  • Yorky profiles are simplified now and allow for the display of custom fields like Steam and Discord handles.
  • Added a "Real Name" field in Forum Profile to fill in if you wish.
NationStates / Re: Good news, everyone!
« Last Post by Valkyrie on Yesterday at 09:09:56 am »
That's also coming along very nicely :3

That huge dip is the end of October, which means not only have we dug ourselves out of the hole at the end of the month, but also significantly surpassed our previous high in just the first two weeks of November.
NationStates / Re: Good news, everyone!
« Last Post by Wisdom on Yesterday at 09:05:30 am »
All right! Now we just need to work on Environmental Beauty~
NationStates / Good news, everyone!
« Last Post by Valkyrie on Yesterday at 07:27:43 am »
Here's our regional eco friendliness score as of this morning:

We did it!  :hawww:
Roleplay / :pray: Forgive me pls Cas
« Last Post by Valkyrie on November 14, 2019, 07:16:37 pm »
Actually, upon rereading it I've found that my original post might have been insufficient for painting a picture of the town itself outside of Sne's limited perspective. I was confused because the topic-starting post was originally like 2.5x the length and had a lot of in-depth discussion on Ceadaichte Mir. I apologise for pointing you toward a source that doesn't actually give you the information that you were asking for :c

Ceadaichte Mir is, as far as we've revealed, a low-tech farming village more or less in-line with the real world early medieval era. There's very little contact with the outside world, let alone the country's capital (Coxarif), and the village is self-sufficient in terms of their needs. Seasonal traders come a few times per year (I originally imagined twice, but I suppose coming at the beginning of spring/summer/fall also could work) to trade luxuries like paper, candles, books, and the like for surplus crops and other valuables, but that's usually it. The people are friendly, but wary of outsiders, and generally disinterested in things that are outside of their purview.

I originally imagined that Sne would discover some minor magical ability once she was travelling through the forest, a capability that never would have surfaced in her hometown, because there was no need for it nor method in place for coaxing it out. Because 99% of people are only interested in farming and are barely literate (though Sne is quite proud of having attained 100% literacy), they never push to be anything more.

I had originally imagined Ceadaichte Mir as being in the northwestern reaches of Ustendelle, but I wouldn't want your character to have to walk up an entire country :rofl: so I have no problem with it being near the southern border. But the winters are very rough and the lands are bleak once you travel too far from the forest. The village survives on logging (since every tree in Kingfisher that gets cut down regrows within a month or so) and farming, but they can only farm hardy vegetables and livestock that can survive the colder climate and harder ground.

I originally had established all of the vegetables that they grew, the livestock they raised, the local geography including peat bogs and where the nearest water sources were, all the way to the style of how their houses were built, but that was way way way overboard
Roleplay / Re: OoC: A Voice from the Storm
« Last Post by Casimir on November 14, 2019, 03:38:44 pm »
That is a... very good point.
Roleplay / Re: OoC: A Voice from the Storm
« Last Post by Valkyrie on November 14, 2019, 03:35:02 pm »
You could always read the first couple posts of the rp you're posting in  :sweatsmile: the first post of an rp is intended to be the world setup.
Roleplay / Re: OoC: A Voice from the Storm
« Last Post by Casimir on November 14, 2019, 03:32:48 pm »
In that case, absolutely! I wasn't sure what kind of technology Ceadaichte Mir had so I just settled on a bonfire. Villages have those, right?

Doing a collab post would be most practical, Luca. Unfortunately I'm dreadfully bad at writing dialogue :geh:. But I'd be delighted to get an entry into CM as swiftly as possible :3
Pages: [1] 2 3 ... 10

Page created in 0.056 seconds with 16 queries.